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_sauced skins gets you one of the dirtiest, most dry drum kits for Ableton. A curated mixture of sampled vintage drums featuring 70 one shots that are ready for the heavy.


This is a relatively simple kit with dead simple macro sound controls. The kit pieces were sampled with hard hitting, side chain destroying beats in mind. If subtlety is what you’re after, then perhaps this kit isn’t for you. A mixture of our favourite vintage kicks, snares, toms and older, darker cymbals, were lovingly recorded with a selection of ribbon mics and tube condensers through vintage outboard preamps, equalisers and compressors. We chose our thickest, chunkiest pieces and fed them loads of analog food to fatten them up even more.


The Ableton drum rack is ready to play with levels for each kit piece and 4 different effects that will thicken up the kit in every direction. Hate the sauce? Make your own kit with the 70 samples provided.


You gotta get the sauce. Drip, drip.


• Minimum requirement for the drum rack is Ableton Suite 11.3+

• 70 one-shot dry stereo drum samples. (140MB)

• 1 Ableton Suite 11.3+ Drum Rack. (.ADG) (Velocity layered with macro level controls)

• 32 Drum Kit Macro Variation Sound Presets

• 96k/24bit .wav sources.

• 100% Royalty-Free.

• Designed in Vancouver, Canada by Subsocial Studios.


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_kick chemist is a kick drum designer for Ableton with a twist, with 127 kick samples to seamlessly blend beaters + bodies + tails, then reshape and saturate your concoction.


With 127 Subsocial kick drum samples, and over 2 million possible combinations of beater + body + tail, your kicks will literally never be the same again. By allowing you to blend the components of individual kick samples together into a new hybrid kick, you’ll have total control over a vast array of bass drum formulas as new catalysts for creativity. Go full indie normcore, or totally hardcore  - the choice yours.


Use any of the 128 kick presets provided, or blend your own kick elements together. Feel free to add a little more shape and contour to your creation to distill things further. Add some custom drum drive we created in Ableton 12 Suite’s new saturator by blending your way through 6 Roar presets, going from doughy drive, to supersonic superabundance. 


Take further control of this kick designer as an instrument with 12 simple device macro knobs to dial in your perfect kick. You can play any kick chromatically and use your kicks as other unique percussion elements, or even morph your kick into other kicks over time with simple automation.


Can you kick it? Yes you can.


• Minimum requirements: Ableton Suite 12.0+

• 1 Ableton instrument rack device with 12 macro controls. (ADG file)

• 128 macro sound presets.

• 127 kick drum WAV samples (64MB)

• 96k/24bit .wav sources.

• 100% Royalty-Free.

• Designed in Vancouver, Canada by Subsocial Studios.


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_moveable feast brings a buffet of mouthwatering movements to Ableton with 20 instruments made with over 350 artfully captured samples.


Watch a demo walkthrough of what's inside here:


Paul Boechler and Subsocial Studios present a sample pack and set of Ableton instruments that lets you effortlessly create a feeling of foley that’s hyper-focused on everything that moves. Blurring the lines between foley, sound effects, and music production, this truly is a celebration of all things kinetic.


This release was a long time in the making, and began with a large concrete loading bay filled with different materials, machines, and moving parts. From cloth, plastic, wood, metal, and concrete, to wheels, blades, tools, furniture, and ladders, we buzzed, whooshed, shook, slammed, droned, scraped, thumped, latched, rang, rolled, and spun whatever we could, in as many different ways as we could.


Using 4 different microphone arrays, we were able to record with 4 different sound perspectives, from overhead mono to super wide stereo, to a moving mic setup that followed the movements through the space. We ended up with hours of captures under the guidance of Paul, and it took some time to sort through things and end up with a total of 389 unique sound samples that we felt represented the best moments of movement. Without Paul’s sound capture hardware setups, and his deep experience in the field of sound design for games, these sounds and this celebration of movement would have never happened.


Bringing the sounds into Ableton was no easy task. How would we create something useful that embodied all the different rhythms, textures, pitches, and modulations that real movements bring? We tested out many different approaches, but there was no single creation that could make our aural vision a reality. The answer was the “feast.” Putting our samples into categories of movement types, and then creating 20 different simple-to-use sound design tools was the only way we could bring this amount of unique sound variety and expression of movement that the samples deserved.


Paul Boechler is a longtime senior sound designer at Electronic Arts here in Vancouver, BC, and a good friend of our studios. Paul began his audio journey in the music business, mostly making cool records, but then decided to pursue game audio some time ago. Paul is currently working on the next iteration of the Skate game franchise, but he’s also worked on the FIFA, and the Need For Speed franchises before that. When he’s not tweaking sounds, he enjoys his dog Teddy, coffee, and modular synthesis. In that particular order.


You like to move-it, move-it. Move it.


• Minimum requirements for Ableton devices: Ableton Suite 11.3+

• 389 captured audio samples (680MB)

• 20 Ableton instrument devices with macro controls + effects. (ADG files)

• 200 Ableton device macro presets.

• 1 Ableton 11.3+ Session.

• 96k/24bit .wav sources.

• 100% Royalty-Free.

• Designed in Vancouver, Canada by Paul Boechler & Subsocial Studios.



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