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_lucha Dior makes designer luchas from Arena Mexico a reality with 97 binaural samples of crowd cheers, boos, chants, stomps, yells, whistles, and more in 8 different Ableton 11 instruments.


Design your very own crowd with one of the most interesting crowds on the planet watching the infamous lucha libre in the heart of Mexico City. Recorded ambisonically, converted to binaural, and then crafted into 8 custom instruments that will add some hyped-up spice to any music or sound design scenarios.


Use the crowd generator a get continuous random crowd noise, complete with built-in riser effects. Bring on the haters with the big boos all you want. Trigger different chants, whistles and decorative expletives at will. Be the emcee with your own countdown, and call out the luchaaaaaaaas when you're ready to rumble. All this, plus filters, reverb, speed, and pitch controls to control your crowd with.


Whatever you do, don't lose your mask and don't forget the snacks.


• 97 binaural crowd samples recorded in Arena Mexico (Mexico City). (320MB)

• 1 Ableton Live 11 Project (Suite Only)

• 8 Ableton 11 crowd design instruments. (Suite Only)

• 96k/24bit .wav sources.

• 100% Royalty-Free.

• Designed in Vancouver, Canada by Subsocial Studios.


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This ambisonic spatial audio recording captures a huge Aztec drum circle at night in Mexico City's Zócalo Plaza. The performances happen nightly, and many tourists gather around to watch about 100 people dance and chant in a moving circle around a few central drummers with large hand drums. The performers wear shells around their ankles as they step to the beats, while some blow large horns made from shells. The atmosphere is both entrancing and chaotic, while the echo and reverberation from the large stone plaza adds sonic power to the experience. Aztec drum circles were originally meant to please the gods.


This is an ambisonic recording that has been encoded for both ambisonic and binaural playback. Your audio application must support ambisonic file types in order to use the ambisonic recording for spatial audio productions and mixes. The binaural version can be used and played back by any stereo system. Standard headphones are needed in order to have a more immersive auditory experience.


  • Length - 6min 40sec

  • 96k/32bit .wav source

  • Ambisonic & Binaural Formats

  • 100% Royalty-Free


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_subsettings Episode 3

DACEY "STEPMOM"


DACEY makes sure it's fun for our 3rd immersive audio experience on location out in the suburbs of Ladner, BC with stepmom.


Everybody we've collaborated with on this series so far has been a huge part of the learning process. If DACEY wasn't so cool and open-minded, this would never have worked out so well.


Making spatial audio experiences work means letting go of what things used to be, and embracing what's new. Perfectly planned, and preciously perfect sounding "stereo" mixes are great, but these recordings bring something different. Having 1 ambisonic microphone move around with the camera for 1 long shot brings a whole new level of chaos, so we plan and practice more in advance, and let go of perfection for a change. If something "immersive" is supposed to be more "real," then it can't be faked.


We convert our ambisonic recordings to binaural so it's easy for everyone to get a taste of this spatial audio. What's binaural you ask? It's the simplest form of spatial audio, and you can wear any pair of headphones to experience it. So put your headphones on.


Stay tuned for more stable footage and cool people in immersive, live music experiences as this series develops.


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